AI Insights · Timothy · October 2024
Top Boxing Games on Android in Uruguay: Q3 2024 Overview
Explore the performance of the leading boxing games on Android in Uruguay during Q3 2024, highlighting trends in downloads, revenue, and active users.
In the third quarter of 2024, the top boxing games on Android in Uruguay showed varied performance across downloads, revenue, and active users. According to Sensor Tower data, these insights provide a glimpse into the gaming landscape in the region.
I, The One — Fun Fighting Game by CASUAL AZUR GAMES experienced a fluctuating trend in downloads, starting at around 942 downloads and peaking at 1K in mid-July, before stabilizing at approximately 625 by the end of September. Revenue was modest, with a peak at $54 in mid-July, tapering off to zero in subsequent weeks. Weekly active users mirrored the download trends with an initial count of 2.1K, reaching a high of 2.2K in mid-July, before decreasing to around 1.6K by the quarter's end.
Boxing Star: Real Boxing Fight from ThumbAge Co., Ltd. saw steady downloads, ranging from 28 to 63 per week, with a slight increase towards the end of the quarter. Revenue showed intermittent peaks, with a high of $19 at the end of August. Weekly active users maintained a consistent range, starting at 257 and closing at 234.
MMA Manager 2: Ultimate Fight by Prey Studios had a subdued quarter with downloads fluctuating between 12 and 27. Revenue was negligible until the last two weeks of September, reaching a peak of $28. Active users showed a gradual decrease from 61 to 46 over the quarter.
Real Boxing 2, published by Vivid Games S.A., demonstrated a notable increase in downloads towards the end of the quarter, peaking at 803 in late September. Revenue was sparse, with a slight upturn to $13 at the quarter's close. Active users increased significantly in September, reaching 1.2K.
Finally, WWE Mayhem by Reliance Games experienced stable download numbers, averaging around 60 per week. Revenue was minimal, with a small peak of $10 in mid-July. Weekly active users remained consistent, fluctuating slightly around 150 throughout the quarter.
For more detailed insights and analysis on these games and others, visit Sensor Tower.